![]() ![]() There are three spinning circles, labeled 1, 2, 3 - hit the rectangular button to its right as they line up. You’ll recognize this task from the Skeld. How to Calibrate Distributor Screenshot by Gamepur There are also doors that separate these sections, and the doors that are open and closed will vary in each session. Keep in mind that the number positions change each different game session. Looking at Electrical as a grid, look for one breaker in the top right, two in the center, one in the bottom center, one in the bottom right, one on the center right, and one on the center left. They are all labeled by number, so pull them all with the touch screen, mouse, or both analog sticks in ascending numerical order from 1 to 7. This new task can be a bit unclear at first - there are seven breakers scattered around Electrical with levers to pull. Screenshot by Gamepur How to Reset Breakers Electrical is in the bottom lane in the center right, with Security on its left and Medical on its right. You’ll have to slide down a ladder to get down. The easiest point of reference for getting to Electrical is south of the Main Hall. Where to find Electrical Screenshot by Gamepur It’s dark and a somewhat difficult grid to navigate. This makes it seem as if you’ve been either with or near the group so you couldn’t possibly have killed that poor bastard in Electrical.Electrical is a staple in every Among Us map, and the Electrical room in The Airship map is particularly frightening. ![]() Hangout in the reactor for a few seconds so people see you, then quickly go to Security, use the vent, kill the crewmate in Electrical and then take the vent back so you can join the group. Also, try to stay with the group or have a plausible alibi that others can corroborate.įor example, say you want to kill someone in Electrical, but there is a group in the Reactor. Make use of the vents to jump around the level right after a kill. As for imposters, you’ll want to try and isolate players who foolish roam by themselves. ![]() This is perfect for driving away suspicion while giving you more power during discussions if you call someone out. Since imposters cannot physically complete tasks, you can prove you’re not a killer by showing the rest of the crew via the visual signifiers. Save these tasks for after your first discussion with the crew. These are the medical scan in Medbay, destroying asteroids in Weapons, and flushing out the garbage in Storage. Additionally, there are three minigames that have visual signifiers that other users can see when you finish them. This will let you quickly pick up where you left off after meetings and keep you from aimlessly wandering throughout the level. Try to complete your tasks in either a counter-clockwise or clockwise rotation if you are a crewmate. The Skeld is a big map and it’s easy to get lost as you roam the hallways. The last thing you want is to kill someone and pop out in a vent where people are! Always, always, alwaysmake sure no one is around you when exiting a vent. I strongly recommend either memorizing or having this map present when you are playing. Below is a map of The Skeld with the vent locations marked in red and which vents are connected in green. All of the vents aren’t connected, so knowing where they go will be important if you want to escape suspicion after a clean kill. This includes when imposters use vents to jump between locations, making it a handy sleuthing tool for the savvy player.Īdditionally, there are fourteen vents that the imposters can use. One of the most important rooms on the map is the Admin room, as this contains a map players can interact with to see where everyone is. Every corridor features doorways that the imposters can lock, making it impossible for crewmate to pass through until an invisible timer expires. From here they can branch out to any of the thirteen additional rooms to complete their tasks. At the beginning of the game and after each discussion, players will start in the cafeteria. Here’s a breakdown of The Skeld’s map, which is most likely the first level you’ve experienced in Among Us.Ībove is the general layout of The Skeld’s map. Each one comes with their own mini-games and challenges that you’ll need to understand as both the crewmate or imposter. ![]() One of the keys to surviving Among Us is a core understanding of the three different maps. This crafts tense scenarios, where people attempt to deflect, accuse, and save themselves from being ejected into space. Among Us encourages people to only talk during specific “Discussion” moments to level the playing field for the imposters. This multiplayer games tasks players with repairing a futuristic base as 1-2 fake crewmates attempt to systematically murder the opposing users. Have you ever wanted to betray your friends and make them question their trust in you for weeks? If you answered “Yes,” than developer InnerSloth’s Among Usis the game for you. ![]()
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